#include <iostream.h>
#include <conio.h>
class queue
{
struct node
int info;
node *next;
}*rear,*front;
public:
queue(){rear=front=NULL;}
void push();
void pop();
void display();
};
void queue::push()
{
int data;
node *newnode;
newnode=new node;
cout<<"Enter the data"<<endl;
cin>>data;
newnode->info=data;
newnode->next=NULL;
if(rear==NULL)
{
front=newnode;
rear=newnode;
}
else
{
rear->next=newnode;
rear=newnode;
}
}
void queue::pop()
{
node *temp=front;
if(front==NULL && rear==NULL) cout<<"Queue is empty"<<endl;
else
{
front=temp->next;
cout<<"The data is:"<<temp->info;
}
delete temp;
if(front==NULL) rear=NULL;
}
void queue::display()
{
int a=0;
node *temp=front;
cout<<"The items in the queueare"<<endl;
while(temp!=NULL)
{
a++;
cout<<a<<"."<<temp->info<<endl;
temp=temp->next;
}
if(a==0)
{
clrscr();
cout<<"Queue is empty";
}
}
void main()
{
int ch;
queue a;
do
{
clrscr();
cout<<"Menu"<<endl;
cout<<"1.Push operation"<<endl;
cout<<"2.Pop operation"<<endl;
cout<<"3.Display"<<endl;
cout<<"4.Exit"<<endl;
cout<<"Enter ur choice:";
cin>>ch;
switch(ch)
{
case 1:
a.push();
break;
case 2:
a.pop();
break;
case 3:
a.display();
break;
case 4:
break;
default:
cout<<"Out of menu"<<endl;
break;
}
getch();
}while(ch!=4);
}
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